Default keyboard layout
Witchspire's default keyboard layout covers the most common actions. All entries are rebindable in Settings → Controls. The labels below are the in-game action names — they match the rebind menu exactly.
| Action | Default key |
|---|---|
| Move forward / back / left / right | W / S / A / D |
| Jump | Space |
| Sprint | Left Shift (hold) |
| Crouch / Stealth | Left Ctrl (hold) |
| Interact | E |
| Use / Cast (primary wand) | Left Mouse Button |
| Secondary cast (off-hand) | Right Mouse Button |
| Open Inventory | I or Tab |
| Open Crafting / Workbench | C |
| Open Familiar Menu | F |
| Cycle Familiar (active companion) | Q or Mouse Wheel Down |
| Open Map | M |
| Open Quest Log | L |
| Pause Menu | Esc |
| Chat (co-op) | Enter |
| Push-to-talk (co-op, optional) | V |
| Screenshot | F12 |
| Hotbar slots 1–8 | 1 – 8 |
The full action list is longer than 18 entries — the table above shows the ones the community has flagged as essential. For the complete layout, open the in-game rebind menu.
Controller support
Xbox, PlayStation (DualSense / DualShock), and Steam controllers are supported out of the box. Steam Input is also exposed, so you can layer custom actions, gyro aim, and back-grip shortcuts on top of the default gamepad template. Mouse and keyboard is what Envar Games officially recommends for the precision crafting UI — controllers work well for combat and exploration.
| Action | Controller mapping |
|---|---|
| Move | Left Stick |
| Camera | Right Stick |
| Jump | A (Xbox) / Cross (PS) / A (Steam) |
| Sprint | Left Stick Click (hold) |
| Crouch / Stealth | Right Stick Click (hold) |
| Interact | X (Xbox) / Square (PS) / X (Steam) |
| Primary cast | Right Trigger |
| Secondary cast | Left Trigger |
| Open menu (radial) | B (Xbox) / Circle (PS) / B (Steam) |
| Inventory | Y (Xbox) / Triangle (PS) / Y (Steam) |
| Familiar cycle | D-Pad Left / Right |
| Map | View (Xbox) / Touchpad (PS) / View (Steam) |
| Pause | Start / Options / Menu |
Steam Deck tuning
Witchspire is playable on Steam Deck at launch, but it is not yet fully optimized. Envar Games has flagged Deck-specific polish as a post-launch priority — in the meantime, the tips below are what the community has converged on.
Start on the 40 FPS profile
Witchspire is playable on Steam Deck at launch but not fully optimized yet. The community has converged on a 40 FPS target with FSR/DLSR Quality as the best balance. 60 FPS is possible on a per-biome basis if you drop the draw distance and turn off the dynamic particles in dense forests.
Use the Steam Input gamepad template, not the keyboard one
When you launch Witchspire on Deck, Steam Input will offer a community gamepad template. Pick the most-recent one rated for the EA build — it maps the familiar menu and the crafting radial correctly. The keyboard template works but the radial menus are cramped without a second stick.
Pin the radial menu to a back grip
For one-handed play on a long co-op session, map the radial menu to L4/R4 (the back grips). Then you can swap familiars and pull consumables without ever moving your thumbs off the sticks.
Rebuild the gyro-to-mouse only for the crafting UI
Gyro aiming helps in combat, but it fights you in the precise inventory drag. Add a Steam Input action set that disables gyro when the inventory or the workbench is open, and re-enables it everywhere else.
Watch the battery on a 4-player host session
If you're hosting co-op on the Deck, expect 60–90 minutes of battery life at 40 FPS. The host tick is the heaviest load. Plug in for boss nights.
Rebinding & accessibility
Left-handed play
Swap the look axis to the left stick and the move axis to the right stick. Witchspire exposes both as separate bindings, so this is a one-minute change in Settings → Controls → Advanced.
Colorblind-friendly HUD
Beyond key bindings, the HUD color palette has a high-contrast and a deuteranopia-friendly preset. The colorblind presets are not in the rebind menu — they live under Settings → Accessibility → Color Profile.
Save rebinds per profile
Witchspire supports per-character rebind profiles, so if you have one main and one alt, you can keep distinct layouts without redoing the work. The toggle is in the top-right of the rebind screen.
Steam Input overrides everything
If you set a Steam Input action set in the game's Steam page, that supersedes the in-game rebind. To use your in-game rebinds, disable the Steam Input per-game template or switch it to "Disabled".
Default key bindings verified against the EA playtest build, June 2026. Witchspire Hub is a fan-made guide and is not affiliated with Envar Games.